/////////////////////////////////////////////////////////////////////////////// // // // THaPlaneHit // // // // Class representing a single hit for the plane // // // /////////////////////////////////////////////////////////////////////////////// #include "THaPlaneHit.h" //_____________________________________________________________________________ THaPlaneHit::THaPlaneHit() : TObject() { // Normal constructor } //_____________________________________________________________________________ THaPlaneHit::THaPlaneHit( THaPaddle* paddle ) : TObject() { // Normal constructor SetPaddle( paddle ); } //_____________________________________________________________________________ THaPlaneHit::~THaPlaneHit() { // Normal destructor } ClassImp(THaPlaneHit)