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    Log entry time 04:05:55 on May 15, 2009

    Entry number 273516

    Followups:

    keyword=Updated Offline Deadtime Macro (LHRS)

    I updated the offline deadtime 'getDeadtime.C' macro. The macro was set to
    hide trigger types that were irrelevant for the d2n experiment. I
    re-enabled those triggers in the online display GUI. Second I changed the
    definition so that if a specific trigger has no CODA events, then instead
    of being set to 100% deadtime it is now set to 0% deadtime.

    Figure 1 shows an example plot from run 2254. It seems to indicate that
    the deadtime is higher than datamon. However only the first 50 k events
    were replayed. I have since started a much longer scaler replay to check
    the offline deadtime.

    A copy of this log entry has been emailed to: riordan,doug,moffit,ellie,gjin,miham



    Deadtime Run 2254