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Log entry time 04:05:55 on May 15, 2009
Entry number 273516
Followups:
keyword=Updated Offline Deadtime Macro (LHRS)
I updated the offline deadtime 'getDeadtime.C' macro. The macro was set to
hide trigger types that were irrelevant for the d2n experiment. I
re-enabled those triggers in the online display GUI. Second I changed the
definition so that if a specific trigger has no CODA events, then instead
of being set to 100% deadtime it is now set to 0% deadtime.
Figure 1 shows an example plot from run 2254. It seems to indicate that
the deadtime is higher than datamon. However only the first 50 k events
were replayed. I have since started a much longer scaler replay to check
the offline deadtime.
A copy of this log entry has been emailed to: riordan,doug,moffit,ellie,gjin,miham
Deadtime Run 2254
