#ifndef ROOT_THaUnRasteredBeam
#define ROOT_THaUnRasteredBeam
#include "THaBeam.h"
#include <vector>
class THaUnRasteredBeam : public THaBeam {
public:
THaUnRasteredBeam( const char* name, const char* description, Int_t runningsum_depth = 0 ) ;
virtual ~THaUnRasteredBeam() {}
virtual Int_t Reconstruct() ;
void ClearRunningSum();
Int_t fRunningSumDepth;
protected:
Bool_t fRunningSumWrap;
Int_t fRunningSumNext;
std::vector<TVector3> fRSPosition;
std::vector<TVector3> fRSDirection;
TVector3 fRSAvPos;
TVector3 fRSAvDir;
ClassDef(THaUnRasteredBeam,0)
};
#endif
Last change: Sat Nov 7 21:26:54 2009
Last generated: 2009-11-07 21:26
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