Difference between revisions of "Monday, July 9, 2012"
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(New page: == Kernel 1 == * Physics lists models overlap in energy range. * NIM articles about GEANT4. * Use trajectory class instead of track to record trajectories * Use pre-step and post-step fo...) |
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− | == Kernel 1 == | + | == Morning Talks == |
+ | === Kernel 1 === | ||
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* Each hard-coded number must be multiplied by its proper unit; to get the number, you must divided by its proper unit. | * Each hard-coded number must be multiplied by its proper unit; to get the number, you must divided by its proper unit. | ||
− | + | === User Documents and Examples I === | |
− | + | ||
− | == User Documents and Examples I == | + | |
* Have to use cmake if you are installing GEANT4 from the source | * Have to use cmake if you are installing GEANT4 from the source | ||
Line 38: | Line 37: | ||
− | == User Interface I == | + | === User Interface I === |
* UI commands - command syntax, macro file, G4UI | * UI commands - command syntax, macro file, G4UI | ||
Line 57: | Line 56: | ||
* pwd, ls, other commands on slide 11 - can't be used in macro file | * pwd, ls, other commands on slide 11 - can't be used in macro file | ||
+ | |||
+ | |||
+ | :: These notes have significant gaps, if someone can help fill it in... | ||
+ | |||
+ | * What can be visualized - can get smooth curve with steps, can use scales with color | ||
+ | * can write code to add "whatever you want" - axes, text - some drivers don't handle text properly | ||
+ | |||
+ | * Different interfaces used for different reasons | ||
+ | |||
+ | * OpenGL <-- will use the fanciest version you have the ability to use, or you can specify a version | ||
+ | ** Stored, QT, etc. | ||
+ | ** Postscript printing | ||
+ | ** Can do movies | ||
+ | *** stores frames - has time delay so tracks don't just overlap | ||
+ | *** can change viewpoint | ||
+ | |||
+ | * Open Inventor - comes with GEANT4 installation? | ||
+ | ** Pictures in slides are somewhat old - doesn't look that primitive | ||
+ | ** type commands in GUI, not only in terminal window (as with QT) | ||
+ | ** command tree set up as pull-down menus | ||
+ | |||
+ | * HepRep - need to install separately | ||
+ | |||
+ | ** GEANT4 can write it out | ||
+ | ** have to install it if you want to use the files that are written out | ||
+ | |||
+ | ** can zoom rotate, etc. after the fact (not in a GEANT4 session) | ||
+ | ** click on elements and see info about hits or volumes | ||
+ | |||
+ | ** HepRApp | ||
+ | *** Apply cuts offline - show tracks with cuts | ||
+ | |||
+ | ** WIRED4 - part of JAS | ||
+ | *** sort of like root, only JAVA based | ||
+ | |||
+ | ** FRED | ||
+ | ** HepRep can't handle complex geometries | ||
+ | |||
+ | * DAWN | ||
+ | ** useful for debugging - can isolate particular volumes | ||
+ | ** renders drawings nicely - retain resolution so you can zoom later - true vector .ps output | ||
+ | ** can use DAWN renderer after the fact, otherwise have to link properly when you set up GEANT4 | ||
+ | ** DAVID will show you overlaps in detail | ||
+ | ** can send .prim files in emails (kB vs. MB) | ||
+ | |||
+ | * Raytracer | ||
+ | ** uses geantinos to create envelope of what tracking sees | ||
+ | ** check for overlaps, other geo mistakes | ||
+ | ** can handle complicated boolean solids | ||
+ | |||
+ | * gMocren | ||
+ | ** biological applications | ||
+ | |||
+ | * Ascii tree - also useful to check geometry | ||
+ | ** what the volume names really are | ||
+ | ** calculated mass of components | ||
+ | |||
+ | == Afternoon Talks == | ||
+ | |||
+ | === Material Definition === | ||
+ | |||
+ | :: This needs some notes, however, not much was said that was not on the slides. There were some questions which I didn't catch. | ||
+ | |||
+ | * FindorBuildMaterial <-- must be in database. | ||
+ | |||
+ | === Geometry I === | ||
+ | |||
+ | * Diagram definition | ||
+ | ** Boxes are classes | ||
+ | ** arrow from one box to another indicates a class derived from a base class | ||
+ | ** lines with diamonds indicate members? | ||
+ | * Can reuse solids, but may need to have different logical volumes | ||
+ | * G4VSolid defines all methods | ||
+ | * BREP | ||
+ | ** define 6 planes instead of defining a box | ||
+ | * In the geometry section of the users manual, a java applet will let you rotate the volumes if you click on the picture | ||
+ | * BREP - volume must be closed! | ||
+ | * Solids may never ever ever overlap - you must combine using Boolean solids | ||
+ | * cannot combine BREP solids, only CSG solids | ||
+ | * the coordinate system is always that of the first solid used in the boolean operation, even if the origin ends up being outside of the final boolean solid | ||
+ | |||
+ | |||
+ | === Hands-on I === | ||
+ | |||
+ | * getting installation to work | ||
+ | |||
+ | <br><br> Return to [[JLAB GEANT4 Workshop, July 9-13, 2012]] | ||
+ | <br> Return to [[MOLLER GEANT4 Simulations]] | ||
+ | <br> Return to [[MOLLER at 11 GeV E09-005]] |
Latest revision as of 09:12, 10 July 2012
Contents
Morning Talks
Kernel 1
- Physics lists models overlap in energy range.
- NIM articles about GEANT4.
- Use trajectory class instead of track to record trajectories
- Use pre-step and post-step for reflection/refraction simulations (knows both materials)
- Can use G4VTrajectory class to store all the members you need (see talk on Thursday)
- Geometry in G4Track; physics in G4DynamicParticle; "static" properties in G4ParticleDefinition
- Tracking and SteppingAction or G4 scoring functionality
- Each hard-coded number must be multiplied by its proper unit; to get the number, you must divided by its proper unit.
User Documents and Examples I
- Have to use cmake if you are installing GEANT4 from the source
- Novice examples
- N01 - can only compile it an run it; can't change it.
- N02 - parameterized volumes (size is fn. of position); can extract hit info, visualize
- N03 - sampling calorimeter - lAr does detection, replica volumes, different ways to define materials, randomization,
random seed handling, EM physics, visualization tutorial
- N04 - collider detector, Pythia - 3 events, full set of EM and hadronic physics
- N05 - EM or pion showers - G4VFastSimulationModel - parameterize shape of EM shower (pion shower won't work)
- N06 - Optical photons with water cerenkov detector
- N07 - run based rather than event based, 3 sandwich calorimeters, ghost volumes for scoring, change geometry without
re-building world; set cuts
- Secondary production cuts!!!
- Code Browsers
- LXR - www-geant4.kek.jp/LXR - searchable by filename, identifier, text
- DOxygen version - www-geant4.kek.jp/Reference
- HyperNews forum - hypernews.slac.stanford.edu/HyperNews/geant4/cindex - join!!!
User Interface I
- UI commands - command syntax, macro file, G4UI
- <directory>/<command> <parameters>
- some commands don't take parameters, if they do, space is delimiter, ! means default
- hard-coded implementation is slow and should NOT be used in an event loop
- ---> requires string manipulations - could become order of magnitude slower
- use to read default macro file in main
- /control/manual [directory]
- /control/createHTML [directory] - will create a manua for you
- /myCmd/getFile {file1{run}} after creating aliases for file1 and run
- /control/loop - slide 9
- pwd, ls, other commands on slide 11 - can't be used in macro file
- These notes have significant gaps, if someone can help fill it in...
- What can be visualized - can get smooth curve with steps, can use scales with color
- can write code to add "whatever you want" - axes, text - some drivers don't handle text properly
- Different interfaces used for different reasons
- OpenGL <-- will use the fanciest version you have the ability to use, or you can specify a version
- Stored, QT, etc.
- Postscript printing
- Can do movies
- stores frames - has time delay so tracks don't just overlap
- can change viewpoint
- Open Inventor - comes with GEANT4 installation?
- Pictures in slides are somewhat old - doesn't look that primitive
- type commands in GUI, not only in terminal window (as with QT)
- command tree set up as pull-down menus
- HepRep - need to install separately
- GEANT4 can write it out
- have to install it if you want to use the files that are written out
- can zoom rotate, etc. after the fact (not in a GEANT4 session)
- click on elements and see info about hits or volumes
- HepRApp
- Apply cuts offline - show tracks with cuts
- HepRApp
- WIRED4 - part of JAS
- sort of like root, only JAVA based
- WIRED4 - part of JAS
- FRED
- HepRep can't handle complex geometries
- DAWN
- useful for debugging - can isolate particular volumes
- renders drawings nicely - retain resolution so you can zoom later - true vector .ps output
- can use DAWN renderer after the fact, otherwise have to link properly when you set up GEANT4
- DAVID will show you overlaps in detail
- can send .prim files in emails (kB vs. MB)
- Raytracer
- uses geantinos to create envelope of what tracking sees
- check for overlaps, other geo mistakes
- can handle complicated boolean solids
- gMocren
- biological applications
- Ascii tree - also useful to check geometry
- what the volume names really are
- calculated mass of components
Afternoon Talks
Material Definition
- This needs some notes, however, not much was said that was not on the slides. There were some questions which I didn't catch.
- FindorBuildMaterial <-- must be in database.
Geometry I
- Diagram definition
- Boxes are classes
- arrow from one box to another indicates a class derived from a base class
- lines with diamonds indicate members?
- Can reuse solids, but may need to have different logical volumes
- G4VSolid defines all methods
- BREP
- define 6 planes instead of defining a box
- In the geometry section of the users manual, a java applet will let you rotate the volumes if you click on the picture
- BREP - volume must be closed!
- Solids may never ever ever overlap - you must combine using Boolean solids
- cannot combine BREP solids, only CSG solids
- the coordinate system is always that of the first solid used in the boolean operation, even if the origin ends up being outside of the final boolean solid
Hands-on I
- getting installation to work
Return to JLAB GEANT4 Workshop, July 9-13, 2012
Return to MOLLER GEANT4 Simulations
Return to MOLLER at 11 GeV E09-005